Visual and Creative Arts

Visual and Creative Arts

Visual & Creative Arts

The Visual & Creative Arts programme shall be geared towards: 

  • The development of a thorough practice in Visual Arts training;
  • Broad-based training in general Visual Arts at the early stages of the programme;
  • Practical application of Visual Arts to life processes in the industry and the community at large;
  • Adequate training in human and organisational behaviour and management;
  • Introduction to entrepreneurial education and training; vi. Close association of the programme with industries in the country.       

Training in Visual Arts shall be in consonance with the realization of national needs and aspirations vis-a-vis industrial development and technological emancipation. The graduates will therefore be resourceful, creative, knowledgeable and able to perform the following functions:

  • To design Visual Arts and Technology projects and supervise their implementation;  
  • To be conversant with all the materials, components, machines, equipment, production techniques and systems in his/her area of specification as a Visual Arts and Technology graduate;  
  • To design and develop new products and production techniques in industries and the community;  
  • To install and maintain complex Visual Arts and Technology systems so that they can perform optimally in the local environment;  
  • To adapt and adopt exogenous technology in order to solve local Visual Arts and Technology problems;  
  • To be able to exercise original thought, have good professional judgement and be able to take responsibility for the direction of important tasks;  
  • To be able to manage people, fund, materials and equipment;  
  • To improve on indigenous technology to enhance local problems solving capacity.  
  • To plan, manage and be responsible for quality control of the products and processes in the studio/factory; 

Admission and Graduation Requirements

The minimum admission requirement for Visual Arts discipline should be passes at credit level in the senior Secondary school final year examination or GCE ‘O’ Level in five subjects including English Language.  Candidates are also required to have an acceptable pass in UTME and any other four relevant subjects.    

To satisfy the requirements for graduation, a student must take and pass the minimum units specified in the programme before he/she can qualify for the award of a degree in Visual Arts.  This includes passing all compulsory General Studies Courses and the Industrial Training courses.    

Learning Outcome

a. Regime of subject Knowledge  

  - Fundamental Emphasis

The programme in Visual Arts and technology shall be designed with full recognition that: ceramics, painting, textile, sculpture and graphics are the basic intellectual tools which graduate Visual Arts and technology use to understand and harness the forces of nature to the benefit of mankind.  Students need to develop a good understanding of subjects in general and study them specifically in their chosen disciplines to a greater depth. Visual Arts and technology are professionally directed toward the skilled application of distinctive knowledge based primary on ceramics, painting, textile, sculpture and graphics integrated with business and management in developing, providing and maintaining infrastructure, goods and services for industry and the community.  

  - Criteria for Content of degree Programmes

These are viewed in the context of the understanding and development of skills in ceramics, painting, textile, sculpture, graphics, design, information technology, business know-how and professional practice.                        

   - Ceramics Content

Appropriate Ceramics methods shall be ensured in the programme. The knowledge level should include ability to select and apply appropriate Ceramics modelling and analysing Ceramics problems. It should also include development of transferable skills in terms of manipulation and sorting of data, presentation of data in a variety of ways.  The Ceramics content of the curriculum should provide opportunities for understanding of significant number of Visual Arts and technology methods in the particular discipline including an appreciation of their limitation and ways of applicability.    

   - Sculpture Content

The Sculpture level selected shall be as deemed appropriate to the specific discipline. It should be capable of imparting knowledge, understanding intellectual abilities and practical skills to use relevant Sculpture principles in the development of Visual Arts solution to practical problems; use of sculpture principles in modelling and analysis of systems, processes and products.                      

  - Graphic Content 

Adequate graphic training shall be ensured. This includes assurance of understanding   of general principles of graphic and graphic techniques specific to particular products and processes; development of intellectual capabilities in analysis of systems, processes and components requiring graphic solutions 

  - Textile Content

Adequate textile training shall be ensured. This includes assurance of understanding   of general principles of textile and textile techniques specific to particular products and processes; development of intellectual capabilities in analysis of systems, processes and components requiring textile solutions in various settings and assurance of knowledge and understanding of the characteristics textile material and components.              

  - Design Content

Adequate design training shall be ensured. This includes assurance of understanding of general principles of design and design techniques specific to particular products and processes; development of intellectual capabilities in analysis of systems, processes and components requiring engineering solutions; creation of new processes or products through synthesis of ideas from a wide range of sources; and assurance of knowledge and understanding of the characteristics of engineering materials and components.  

  - Information Technology

Knowledge, understanding and intellectual abilities shall be assured in principles and application of information technology in general and also specific to the discipline.  These shall include ability to select and apply appropriate computer based methods designed for modelling and analysing Visual Arts and Technology problems.  

  - Business Content

Each programme shall include adequate knowledge, understanding and intellectual capabilities in management and business practices, including finance, law, marketing, Visual Arts, economics, etc  

  - Professional Practice

Adequate elements of activities in the practice of Visual Arts shall be ensured.  These include applicable codes of practice, safety requirements, manufacturing, operational practice, project management, technical risk evaluation, environmental impact assessment and environmental auditing.  Strong attachment of students to industry should be ensured.  

b. Competencies and Skills

Each curriculum should provide opportunities to develop in the student competencies and skills in the various components of the regime of knowledge.  These include the following;

  • Ability to manipulate data in alternative forms to create deeper understanding;  
  • Use of relevant test and measurement equipment including assemblage and use of practical laboratory/workshop activities; ability to estimate errors/accuracy of measurements;  
  • Research for information to develop ideas further and working with limited or contradictory information;  
  • Use of information technology tools, including programming languages and a broad understanding of common information technology tools;  
  • Ability to apply Visual Arts techniques taking into account, industrial and commercial constraints, to learn independently and understand new concepts in the discipline;  
  • Competence in teamwork and leadership.  

c. Behavioural Attributes

Graduating Visual Arts students must have an understanding of their professional and ethical responsibilities.  Therefore, the broad education necessary to understand these and the impact of their work in a global and societal context (including awareness of relevant contemporary issues) should be ensured.  

Attainment Level

In the Visual Arts programmes, assessment of students’ achievements should be based on:

  • Examinations
  • Laboratory reports
  • Planning, conduct and reporting of project work
  • Oral presentations and problem solving exercises
  • Assignment vi. Group project work
  • Reports of Industrial Training Programme.  

Continuous assessment shall be done through assignments, tests and practical exercise.

  • Scores from continuous assessment shall normally constitute 40% of the final marks for courses which are primarily theoretical;  
  • For courses which are partly practical and partly theoretical, scores from continuous assessment shall constitute 50% of the final marks;  
  • For courses that are entirely practical, continuous assessment shall be based on a students’ practical work or reports and shall constitute 100% of the final marks.  

All students graduating with a Bachelor’s degree in Visual & Creative Arts are expected to demonstrate that they have acquired knowledge, abilities and skills in the areas identified by the benchmark guidelines. 

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